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System shock 2 nightdive
System shock 2 nightdive








system shock 2 nightdive

"I figured it was back to graphic design and computer consulting… I thought I'd missed my shot." I'd just got into the industry, I'd quit my dream job to start this thing, and then it was already not working out," he says.

system shock 2 nightdive

They were out of work, and Levine was sure he'd blown it. But shortly after they went independent, the deal fell through. The young, hungry group wanted to test their skills and run their own project, and scored a contract to make the singleplayer portion of FireTeam, an online multiplayer strategy game. The trio had left Thief studio Looking Glass after a wasted 18 months working on a Star Trek: Voyager tie-in that was suddenly aborted, leaving Looking Glass in " financial and creative disarray." It was 1997, and just a few months after Levine, Jonathan Chey, and Robert Fermier founded Irrational Games, it looked like the company was about to collapse. They were all having fun, but I remember thinking my life was over."

system shock 2 nightdive

"I went away with my girlfriend and some friends up to Maine for the weekend. How one phone call saved a tiny new studio and gave the world System Shock 2Ģ0 years later, Irrational Games co-founders Ken Levine and Jonathan Chey on the immersive sim's rollercoaster development.










System shock 2 nightdive